The ocean is the one who give the source to us alive in this world. Trash accumulates in five ocean garbage patches, the largest one being the Great Pacific Garbage Patch, located between Hawaii and California. Trash on The Ocean, also known as marine debris, is human-created waste that has deliberately or accidentally been throw trash in a lake, sea, ocean, or waterway, the trash all will be floating on the ocean and reach on the ocean. Floating oceanic debris tends to accumulate at the centre of gyres and on coastlines, frequently washing aground, when it is known as beach litter or tidewrack. 7 million tons of plastic leaks into our ocean every year. If left to circulate, the plastic will impact our ecosystems, health, and economies. The plastic in our ocean is already impacting our ecosystem, which in turn filters back to us through the food chain, gets ingested by us and influences our health and well-being. People are beginning to wake up to the problems the pollution of our ocean poses, not just for the oceanic ecosystem or wildlife but for us; our communities, our economies, our health. Solving it requires a combination of closing the source, and cleaning up what has already accumulated in the ocean. With the aim of protecting the environment from the negative impacts of persistent plastic pollution, we advance carefully while trying to predict the effects of our actions on nature. To thoroughly assess potential impacts of this new technology, and to identify mitigations measures aimed at reducing or eliminating any significant environmental impact, we voluntarily conducted with NASA SPACE HACKTHON. This project will use Arduino and IoTcurrent technology as a brain of the project while using camera for monitoringdetect and motor must control by Blynk App and move to the spotted trash atbetween range 0 to 100 meter below sea water level. This project will havemoving prototype while it also have camera to help user to monitor under waterlevel view.