Technology Usage
- Unity 3D
- SketchUp (some decorative models are imported from the asset store and others are built from scratch)
- C# and JavaScript
- Design software including Adobe Photoshop
Plans going Forward- More Puzzles – The Earth is full of wonders, so we want to approach and decode it in various creative ways!
- More Interactivity – Build the game in Virtual Reality form and across platforms!
- More Data – We want to know more about the Earth, even incorporating graphs!
NASA Data and other Resources employed in the Game:
Imagery and technology detecting natural disaster:
- https://earthobservatory.nasa.gov/images/88796/puerto-rico-goes-dark#
- https://earthdata.nasa.gov/learn/articles/wildfires-cant-hide-from-earth-observing-satellites.
Data and imagery on iceberg and more:
NASA’s discovery about Earth’s atmosphere expanding beyond the moon:
Information on climate change and satellites:
3D models of satellites, Earth, and astronaut: