

# Idea design
# Gather as much technology information as we will use to assist in our challenge development
# Nasa Earth Information - Search -
#Google Earth Information - Search -
# Separate function of each member for project organization
# Application Flow - Creation -
# app design - Creation -
# Gather information to put on slide and pitch presentation
# started to idealize MVP
# Study about the software used in MVP
# Search images to add in app
# MVP Creation
# Slide Creation
# Pitch Training
# Application Test



| func setupScene(){ | |
| letnode=SCNNode() | |
| node.position =SCNVector3.init(0,0,0) | |
| letleftWall=createBox(isDoor:false) | |
| leftWall.position =SCNVector3.init((-length /2)+ width,0,0) | |
| leftWall.eulerAngles =SCNVector3.init(0,180.0.degreesToRadians,0) | |
| letrightWall=createBox(isDoor:false) | |
| rightWall.position =SCNVector3.init((length /2)- width,0,0) | |
| lettopWall=createBox(isDoor:false) | |
| topWall.position =SCNVector3.init(0,(height /2)- width,0) | |
| topWall.eulerAngles =SCNVector3.init(0,0,90.0.degreesToRadians) | |
| letbottomWall=createBox(isDoor:false) | |
| bottomWall.position =SCNVector3.init(0,(-height /2)+ width,0) | |
| bottomWall.eulerAngles =SCNVector3.init(0,0,-90.0.degreesToRadians) | |
| letbackWall=createBox(isDoor:false) | |
| backWall.position =SCNVector3.init(0,0,(-length /2)+ width) | |
| backWall.eulerAngles =SCNVector3.init(0,90.0.degreesToRadians,0) | |
| letleftDoorSide=createBox(isDoor:true) | |
| leftDoorSide.position =SCNVector3.init((-length /2+ width)+(doorLength /2),0,(length /2)- width) | |
| leftDoorSide.eulerAngles =SCNVector3.init(0,-90.0.degreesToRadians,0) | |
| letrightDoorSide=createBox(isDoor:true) | |
| rightDoorSide.position =SCNVector3.init((length /2- width)-(doorLength /2),0,(length /2)- width) | |
| rightDoorSide.eulerAngles =SCNVector3.init(0,-90.0.degreesToRadians,0) | |
| //Adding Nodes to Main Node | |
| node.addChildNode(leftWall) | |
| node.addChildNode(rightWall) | |
| node.addChildNode(topWall) | |
| node.addChildNode(bottomWall) | |
| node.addChildNode(backWall) | |
| node.addChildNode(leftDoorSide) | |
| node.addChildNode(rightDoorSide) | |
| self.sceneView.scene.rootNode.addChildNode(node) | |
| } |
