Background:
We chose this challenge because of our love of video games and programming, as well as our affliction in space.
What it does:
The game itself complies with the original idea of the given proposal, although for time limits we could not finish the orignal idea, the software presented is simply the engine of physics to be used in the originally thought game.
Nasa resources:
The nasa data used is audio recorded in space, both from people and from the planets themselves.
Space Apps Offers:
The project would not have been possible without the collaboration of the "Los Pinos Foundation", and all the sponsors who held the event.
Future Plans:
After finishing the heckeaton I will continue working on the game to get to the main idea.
Built with:
The project was carried out entirely with free software, from the engine, programming language, graphic and audio design.
Audio: Audacity.
Design: Inkscape and Gimp.
Engine: Blender Game Engine.
Tags:
#OpenSource #Gimp #Blender #Inkscape #System #System #3D #Simulation #System #Nasa