
202019 year.
The dream of many people came true - humanity has learned to overcome interstellar space and reached the stars. New inhabited worlds appeared. But, as often happens, new opportunities appeared, and the problems remained old. Lack of habitable planets, lack of resources, disagreement.
Over time, a solution was found. Managing gravity and time has allowed the creation of new stars and planetary systems. In the Great Void, new worlds began to appear. They were created for different purposes - just for the extraction of useful resources, intergalactic corporations created their systems as headquarters, systems - business centers, systems - attractions appeared. Systems are cities.
The Star Masters are unique people who can rule the tools for creation of stars and planetary system. In the past he was the inhabitant of the planet Bella Tereno. That peacfully planet was destroyed because of the misteke of Star Master. That changed the life of our Hero and he wanted to be a real Star Master.
Our game is the educational strategy. In it the gamer through tasks from teachers of Planetary Systems Architect Acadey learn how to create stars, planets and combine them into the planetary systems.
The Teacher says what are the stars. That they are created from interstellar matter that formed protostar. According to the mass of protostar it may be the Brown Dwarf, Main Line Star or Supermassive Star.
The teacher says about what are the planets. The planets are created from disc of matter around the star. Hero needs to create meteor and try fly it on the orbit around the Main Line Star.
The Academy accepts the orders for creation of custom systems. One of the big company wants to build the system-plant. It is needed to create Quasar and rock planet.
One of the agricultural firm want the Red Giant planet to create a lot of the heat and a planet with the the greenhouse effect. Because of they need to grow giant mushrooms that they sell all around the Universe.
Through missions user can learn a lot of building the planetary system. For more experience we recomend use VR. For that we try to create the glove. Also we work on neural network and gesture recognition.
Unity3D
https://exoplanets.nasa.gov/eyes-on-exoplanets/
https://www.youtube.com/playlist?list=PLduA6tsl3gy...
Neural network:
https://habr.com/ru/post/346766/
https://blog.goodaudience.com/tensorflow-unity-how...
https://skymind.ai/wiki/lstm
https://habr.com/ru/company/wunderfund/blog/331310...
http://neuralnetworksanddeeplearning.com/
https://habr.com/ru/post/309508/
https://www.tensorflow.org/tutorials/keras/classif...
https://habr.com/ru/post/318922/
https://habr.com/ru/post/317732/
https://www.datacamp.com/community/tutorials/tenso...
https://www.datacamp.com/community/tutorials/tenso...
https://www.tensorflow.org/guide/keras/rnn?hl=ru
Also we try to reproduce this Glove as the VR controller based on Arduino.
Repository on google disc: