Team Updates

Team Stream Item
D
Daniel Jimenez estrada
Team Stream Item
D
Daniel Jimenez estrada

//conecion con el servidor de unity a consola virtual

using System.Collections;

using System.Collections.Generic;

using UnityEngine;

using System.Xml;

using UnityEngine.Networking;

public class comunicacion : MonoBehaviour {

public string url = "http://10.0.24.192/fueramundo/xml/ServiceQuery.php";

IEnumerator Start()

{

WWW www = new WWW(url);

yield return www;

}

}


D
Daniel Jimenez estrada

//control de movimiento del dron en unity3D

using UnityEngine;

using System.Collections;

public class TransformFunctions : MonoBehaviour

{

public float moveSpeed = 10f;

public float turnSpeed = 50f;

public float x = 0.5f;

public float y = 0.0f;

public float z = 0.0f;

void Update()

{

var rot = transform.rotation;

if (Input.GetKey(KeyCode.UpArrow))

transform.Translate(Vector3.forward * moveSpeed * Time.deltaTime);

if (Input.GetKey(KeyCode.DownArrow))

transform.Translate(-Vector3.forward * moveSpeed * Time.deltaTime);

if (Input.GetKey(KeyCode.LeftArrow))

transform.Rotate(Vector3.up, -turnSpeed * Time.deltaTime);

if (Input.GetKey(KeyCode.RightArrow))

transform.Rotate(Vector3.up, turnSpeed * Time.deltaTime);

if (Input.GetKey(KeyCode.W))

transform.Translate(Vector3.down * -moveSpeed * Time.deltaTime);

if (Input.GetKey(KeyCode.S))

transform.Translate(Vector3.down * moveSpeed * Time.deltaTime);

if (Input.GetKey(KeyCode.E))

transform.Rotate(Vector3.right * moveSpeed * Time.deltaTime);

if (Input.GetKey(KeyCode.Q))

transform.Rotate(Vector3.right * -moveSpeed * Time.deltaTime);

if (Input.GetKey(KeyCode.D))

transform.Rotate(Vector3.forward * moveSpeed * Time.deltaTime);

transform.Rotate(Vector3.up * moveSpeed * Time.deltaTime);

if (Input.GetKey(KeyCode.A))

transform.Rotate(Vector3.forward * -moveSpeed * Time.deltaTime);

transform.Rotate(Vector3.up * -moveSpeed * Time.deltaTime);

}

}

D
Daniel Jimenez estrada