
BE A SPACE CITIZEN - B.I.E. Team
Project Details
After reviewing the mission and studying the research paper published, such as “ESA’s Annual Space Environment Report" by ESOC, “Space debris: Reasons, types, impacts and management” by Habimana Sylvestrea et. Al., and “Growth of Orbital Debris” by J.-C. Liou, et. al., our team drew a Mind Map to discuss the major tasks that should be implanted in this game.
Team member Ying-Ying Chen designed a Scratch game as a concept scope for this mission described below. To win the highest score in a limited time (1 minute), the player (space citizen) need to control the spacecraft (using mouse to control direction and fire) to destroy the space debris flying with various speeds that surrounds the Earth orbital. “Space debris is a serious problem—and it’s getting worse”. To further encourage people to think of what they can do to recycle or re-use the space debris, especially the ORBITAL SCRAP METAL, our team have also designed a set of education tutorials for advanced players.
Team member Cheng-Wei Chen created a virtual 3D battle game by using NASA Web WorldWind 3D programming API and Spacebirds source code as a template to develop a demo product. We think the Spacebirds is a great and flexible developing platform to explore the possibility of implementing the globe-like web app game.
Language - Javascript, HTML5
Libraries used - NASA WorldWind Earth/worldwind-web-app template, Node.js, jQuery, Bootstrap, require.js
IDE - Visual Studio Code v1.39.1