
My team built a videogame web-app that tries to educate the public about the problem of orbital debris, during a nice gameplay. It also collect data from the behaviour of the player, that tries to avoid the debris, and send it into a database, from where it can be used to train satellite AI with machine learning, so it will avoid the debris automatically.
Github repository: https://github.com/sebastianhamza/orbitalcollector
Live version of the game: http://desyweb.com/13/space/