Our project consists of an interacting package containing: an opening teaser, website, and a video game. The challenge was to promote the idea of space travelling to the Trans-Neptuniun Spaceway and providing an overview of how a trip beyond the solar system would be like.
- Firstly a video was designed to grab the attention of the audience to engage in the environment of space travel.
Link of Video: https://www.youtube.com/watch?v=CxAakrfPLCc&feature=youtu.be
- Now that we have our audience, it's time to navigate through our website which contains any sort of data that someone travelling to space would need, from luggage, food and water to transportation methods and how life would be there. The website will also provide the customer with the current best destinations to visit: Pluto, Haumea, and Makemake.
Link of Website: https://nasa782442206.wordpress.com
- Now that everything is prepared to go to the space, an action platform video game was designed to be a helper for customers as they navigate through the aforementioned destinations. The game consists of a serious of simple levels that as you go through them, you gain a new piece of information.
Link of Game: https://scratch.mit.edu/projects/337505213
- A full report on the project represented in a Powerpoint presentation:
Link: https://drive.google.com/file/d/1Ui5KVefMQxhKSFThW6KiqkhdwIig5kAo/view?usp=sharing
- And all of this can be found with more details on github through this link:
Link: https://github.com/Omar-Yasser/SpaceBusters