
This project is structured with an Angular application that loads an unity debris collector videogame called Space Collectors, aiming at the capacity of destroying the spacial debris: old and unused satellites, rockets and asteroids.
In terms of managing the debris, the objects are classified by three sizes (small, medium, large) and with three types (asteroids, satellites, rockets). The mission of this videogame is recollecting the objects (space scrap) and take them to the space station by waiting there for a few seconds.
Orbital scrap is going to be spawned in every space point around the earth according to the REST Space Track API from NASA. The application has been developed specifically for informative purposes.
The game is developed in C# with Unity and we've used AWS (Amazon Web Services) for deploying our web app along with our backend services: EC2 instance in Ireland (EU west) with embedded Tomcat in port 9090, S3 for the frontend, RDS with MySQL database and Route 53 for subdomain management.
GitHub URL project: https://github.com/NaixCh/Tubieveris
Backend REST API: http://52.48.51.40:9090/getItems
Visit our website and play our demo @: http://spacecollectors.miltondevs.com/